Has nothing to do with their closed eco system. They basically did similar stuff with some of the stuff in the sm3d collection thingy.
Nintendo is a company that only wants make new stuff, innovations.
For example, they ( mostly miyomoto ) has been quoted to not understand that people want another f-zero, as the game’s principals and ideas have been fully flushed out and no new ideas could make it feel like something new.
They also usually dont do remakes/remasters unless its so new/different it can be considered a new game ( see metroid 2 on 3ds ).
If that is a smart business position to have, i will leave for you to decide, but do get your facts a bit straight :)
EDIT: also, nintendo has used open source projects for internal projects before, so idk how “closed ecosystem” is part of their stuff :)
Hell even the list of Wii-U games ported to the Switch is staggering. As an early adopter of the Wii-U, implying Nintendo doesn’t like rehashing old ideas is laughable.
I didn’t realise so many non-Nintendo studios made games for Nintendo. I’m not a console gamer so I wouldn’t know. You should have posted this the first time, but I guess now you understood their point. You’re welcome :)
And, ironically, Odyssey at least re-uses almost all of it from time to time. Sure, the movement is slightly different, but it’s the same game they’ve been making since SM64. The 3D Super Mario games at least are all almost identical, with different worlds and slightly different movement.
For example, they ( mostly miyomoto ) has been quoted to not understand that people want another f-zero, as the game’s principals and ideas have been fully flushed out and no new ideas could make it feel like something new.
This is also why we’ll never get another Star Fox.
Damn you got mob downvoted for explaining exactly how Nintendo thinks. You’re absolutely right. People don’t seem to want to accept that Nintendo operates as an idea toy company. Once they’ve explored a new idea/gimmick they consider it completed and move on.
Except they don’t? What about Odyssey was new? It’s just a new version of SM64. Sure, it’s got a few different mechanics than SM64, Sunshine, and Galaxy, but those are all the same game at the core, right? This isn’t the only series they do like this.
Barely. Odyssey even specifically references most of the older games to point out how it’s very similar. They all add a small movement mechanic, but other than that jumping has been the same since SM64.
If we say the Mario games are totally different and don’t reuse ideas, no game does. Literally every game changes at least something small. Hell, patches in some games change more than what has changed between those games.
Also, check out this video. It has a lot of side-by-side comparisons of SM64 and Odyssey.
The developers wouldn’t argue it isn’t treading the same ground. In some cases, they literally have you tread the same ground. They send you back to Peach’s castle, just like we’re back in SM64. They know they’re running off of nostalgia.
Every game repeats stuff from older games. The 3D Super Mario games do this more than most. Call of Duty has changed more than these games have.
I can’t think of another series that repeats the same things, tell you explicitly as part of the game that it’s repeating the same things, and then has fans argue it isn’t repeating things again. Of course it is. We all know if is, and that’s part of why it sells. There’s so much nostalgia bait because they know the nostalgia is what sells a lot of their games.
I haven’t owned a Nintendo console since the SNES, but I’ve played a bit of SM64, a good chunk of Sunshine, and most of Odyssey (all when they were new, not since). I can tell how much they all share and I’m not even a fan of the games. An honest fan would agree.
Haha, i kinda expected it tbh. The internet hates nintendo and doesnt know how they operate internally. Still wanted to make the comment, as it is needed.
Nintendo could have raked in millions by doing it themselves, but they prefer their closed ecosystem.
The quality of what the community is doing vs what they shipped with NSO especially on launch is laughable.
Native OoT and MM on the switch would have been really sick. Instead they went with 90s level of emulator quality.
Has nothing to do with their closed eco system. They basically did similar stuff with some of the stuff in the sm3d collection thingy.
Nintendo is a company that only wants make new stuff, innovations.
For example, they ( mostly miyomoto ) has been quoted to not understand that people want another f-zero, as the game’s principals and ideas have been fully flushed out and no new ideas could make it feel like something new.
They also usually dont do remakes/remasters unless its so new/different it can be considered a new game ( see metroid 2 on 3ds ).
If that is a smart business position to have, i will leave for you to decide, but do get your facts a bit straight :)
EDIT: also, nintendo has used open source projects for internal projects before, so idk how “closed ecosystem” is part of their stuff :)
https://en.wikipedia.org/wiki/List_of_video_games_featuring_Mario
https://en.wikipedia.org/wiki/List_of_The_Legend_of_Zelda_media
I think the point is they go for new games instead of remakes. Not that they don’t use the same IP.
https://nintendo.fandom.com/wiki/List_of_games_remade_for_Nintendo_Switch
https://www.nintendolife.com/guides/best-nintendo-remakes-and-remasters-of-all-time-ranked
Hell even the list of Wii-U games ported to the Switch is staggering. As an early adopter of the Wii-U, implying Nintendo doesn’t like rehashing old ideas is laughable.
https://nintendo.fandom.com/wiki/List_of_Wii_U_games_ported_to_the_Nintendo_Switch_system
I didn’t realise so many non-Nintendo studios made games for Nintendo. I’m not a console gamer so I wouldn’t know. You should have posted this the first time, but I guess now you understood their point. You’re welcome :)
https://www.nintendolife.com/guides/best-nintendo-remakes-and-remasters-of-all-time-ranked
List Length: 41
Nintendo Developed Games: 21
Nintendo Published Games: 41
They’ve been digging mario out of the dumpster for the last 40 years wtf are you dementia-ing on about?
I think they mean either all-new or straight dumpster-dive, no enhancing old games.
What about all the HD Zelda remakes?
You’re missing the point.
Is the point “ignoring all exceptions, what I say is true”?
But now they’ve got that new green Mario!
“Mario” barely qualifies as a single franchise at this point. It spans a ridiculous amount of genres.
And, ironically, Odyssey at least re-uses almost all of it from time to time. Sure, the movement is slightly different, but it’s the same game they’ve been making since SM64. The 3D Super Mario games at least are all almost identical, with different worlds and slightly different movement.
Innovate means needing to pay for an online service to transfer saves between consoles, saves stored on an SD card?
Do they DMCA fan made games because the game concepts have been fully fleshed out?
When copyright expires for FZero in a century perhaps we can find out if there’s more to be done (well, not us personally).
This is also why we’ll never get another Star Fox.
sad furry noises 😿
a good chunk of the switch top sellers are WiiU games. new isnt always on the table.
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Damn you got mob downvoted for explaining exactly how Nintendo thinks. You’re absolutely right. People don’t seem to want to accept that Nintendo operates as an idea toy company. Once they’ve explored a new idea/gimmick they consider it completed and move on.
Except they don’t? What about Odyssey was new? It’s just a new version of SM64. Sure, it’s got a few different mechanics than SM64, Sunshine, and Galaxy, but those are all the same game at the core, right? This isn’t the only series they do like this.
The game mechanics and gimmicks are different in everyone of the games you just listed.
Barely. Odyssey even specifically references most of the older games to point out how it’s very similar. They all add a small movement mechanic, but other than that jumping has been the same since SM64.
If we say the Mario games are totally different and don’t reuse ideas, no game does. Literally every game changes at least something small. Hell, patches in some games change more than what has changed between those games.
Ok. Let me know after you’ve actually played any of those games.
Have a good one.
See my edit above.
Also, check out this video. It has a lot of side-by-side comparisons of SM64 and Odyssey.
The developers wouldn’t argue it isn’t treading the same ground. In some cases, they literally have you tread the same ground. They send you back to Peach’s castle, just like we’re back in SM64. They know they’re running off of nostalgia.
Every game repeats stuff from older games. The 3D Super Mario games do this more than most. Call of Duty has changed more than these games have.
I can’t think of another series that repeats the same things, tell you explicitly as part of the game that it’s repeating the same things, and then has fans argue it isn’t repeating things again. Of course it is. We all know if is, and that’s part of why it sells. There’s so much nostalgia bait because they know the nostalgia is what sells a lot of their games.
I haven’t owned a Nintendo console since the SNES, but I’ve played a bit of SM64, a good chunk of Sunshine, and most of Odyssey (all when they were new, not since). I can tell how much they all share and I’m not even a fan of the games. An honest fan would agree.
Haha, i kinda expected it tbh. The internet hates nintendo and doesnt know how they operate internally. Still wanted to make the comment, as it is needed.