• rigatti
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      479 months ago

      When you read the article:

      We also get latency improvements through Isochronous Adaptation Layer (ISOAL) Enhancement. This allows the Bluetooth device to cut larger data frames into smaller chunks while ensuring its timing information remains accurate. This would help reduce latency and potentially make Bluetooth audio devices a viable solution for wireless audio, especially in gaming.

      That was unnecessarily snarky, but I couldn’t help myself. I don’t even know what any of that means or if it will actually actually reduce audio latency.

      • mox
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        9 months ago

        The “especially in gaming” bit is encouraging. That might mean they are finally, after 26 years, addressing the demand for good quality, low latency, multichannel, full duplex audio…

        …but I won’t hold my breath. They seem to think gaming means playing on hardware like this.

    • @vividspecter@lemm.ee
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      49 months ago

      A major improvement already happened in 5.2+ but few devices support it yet (LE Audio with LC3 codec).