• @kava@lemmy.world
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    1231 year ago

    It’s sort of like how YouTube ran at a loss for a long time. The idea is to get ingrained in the market and make up the money later.

    Right now Meta has the best VR / AR that is easily accessible. If some new idea or technology catapults VR into a more popular position, then Meta is in a prime position to take advantage.

    Will that happen? I don’t know, but Meta seems to think so.

      • Diplomjodler
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        411 year ago

        Yep. I will never use any VR product by Meta. Mark can go zuck himself.

    • @LEDZeppelin@lemmy.world
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      371 year ago

      Meta is the only reason I’m staying away from their AR/VR headsets. If it was any other company, I would have jumped in by now.

    • Kühlschrank
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      111 year ago

      There are a lot of problems keeping VR from going big and I think Meta’s strategy of cornering the market is one of them. They think if they get all the exclusives they’ll be the next iPhone but I think instead they’re fragmenting an already tiny market which really needs a bunch of impressive experiences (and there still aren’t a ton right now, even after years of VR development). I feel like the reverse would win them more users - they should win on hardware AND software but make their software available for any VR headset to use. Because right now they need to help create a market for VR because there really isn’t one worth cornering yet.

    • @Gigan@lemmy.world
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      111 year ago

      I don’t think the technology is there yet. As long as people need to wear big bulky goggles and headsets it’s not going to take off. Make something that’s about as cumbersome as sunglasses and less than $1000 and there might be mass adoption.

      • @SebKra@feddit.de
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        1 year ago

        March 2023 they sold 20M Quests. Half as many as PS5. That counts as “taken off” in my book.

          • @kava@lemmy.world
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            61 year ago

            Everyone in my family has one. We play ping pong. It’s cool, you feel like you’re in the room with someone even when they are many miles away.

            Having said that, I believe most of the users are minors. Whenever I log into a multilayer game, there are children taking.

            Besides ping pong, there’s Best Saber and 3d jigsaw puzzles. Outside of that, I haven’t really had much fun outside of occasional shooting / archery.

            It sucks that it’s owned by Facebook of course. I deleted my Facebook over 10 years ago now. I had to set it up with my girlfriend’s Facebook account.

        • @n3m37h@sh.itjust.works
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          51 year ago

          Daily active users are a much better indicator of success.

          Halo infinite had a peak player count if 272,000. Now it sees DAU of only 3,000

        • @fartsparkles@sh.itjust.works
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          21 year ago

          It depends what the tie ratio / attach rate is for the device and whether owners maintain usage of the device or whether it’s a novelty that wears off over time and the device gathers dust.

      • @Dasus@lemmy.world
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        21 year ago

        I’m waiting for more Bigscreen Beyond class weight headsets. 127 grams.

        But it’s tethered and the headset itself is ~1000, and you need the stations and controllers as well.

      • @ColonelPanic@lemm.ee
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        71 year ago

        The index is better overall and I love mine, but I can’t help but feel jealous that someone can just grab their quest, put it on and get into VR immediately. I have to cart my PC downstairs, turn the base stations on, find the index and wire it all up, troubleshoot why Windows has decided to mess up the drivers and now nothing works, and maybe half an hour later finally get into a game or completely give up and try again another time.

        The quest gains a lot in portability and ease of setup, and that does result in a lot of other features being sacrificed but to most people the downsides don’t matter as much.

  • @hitmyspot@aussie.zone
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    721 year ago

    I’m surprised they made 440m. However, investing in r+d is not unusual. This amount is not a huge investment for them based in overall revenue.

  • @viking@infosec.pub
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    401 year ago

    So what? R&D expenses aren’t supposed to turn an immediate profit. Developing a new technology can take years before it’s earning money, and some never do. I’m all aboard the “hate meta” train, but that’s nothing.

  • @Gigan@lemmy.world
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    281 year ago

    I can’t believe I’m saying this, but these companies need to pay more taxes. Losing $3.9 billion dollars on a stupid vanity project because they have nothing else to spend it on is ridiculous. Higher taxes would at least force them to be more efficient.

  • @Blackmist@feddit.uk
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    241 year ago

    You reckon Apple made money on it’s VR division either?

    Almost nobody is making big money on VR, because nobody wants to work together to make it into a widely compatible common standard. If you could have one headset that worked on all platforms, for a reasonable price, you’d get a lot more take up, and nicer headsets costing more would make more sense.

      • Corhen
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        111 year ago

        Meta is valued at 1.12 Trillion, which, sure, is only ~1/2 of Apples 2.6 Trillion… but Meta could invest in VR for the next 20 years without feeling the pain.

        I do love my Q2 and Q3, and hope they keep pushing VR forward, which is the main (maybe only) reason i was happy to see apple join the competition.

      • @ultranaut@lemmy.world
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        41 year ago

        Take a look at Meta revenue numbers, they can afford billions in R&D investment just fine. I’m not sure what market share you’re talking about but there’s plenty of money for them to afford the VR research they do.

  • @VirtualOdour@sh.itjust.works
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    121 year ago

    Business lesson, : never build a factory because it won’t pay for itself in the first year.

    And yes I know it’s hard to hear but Meta’s vr is doing really well in the areas they targeted, industry, academia, and special use. This is likely to end up a profitable part of their business for a long time.

    • kellenoffdagrid❓️
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      61 year ago

      Yeah unfortunately I agree, as much as I dread knowing Meta’s going to be behind a lot of the VR/AR developments as it gets more common, this isn’t really an indication that they screwed up. They’re not the first company I’d want to lead the VR market but it looks like they will be regardless.

  • @Fedizen@lemmy.world
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    91 year ago

    its like they have too much money and they’re burning it away on bad ideas. Imagine how much public housing that money could have built.

    • Savaran
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      161 year ago

      I mean, you do understand that this money isn’t just vanishing right? It’s being spent on people, manufacturing, materials. It doesn’t just vanish into nothing.

      • @Fedizen@lemmy.world
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        1 year ago

        Its also drawing real resources away from other things. The real estate used on these luxury failures had other potential buyers and raises costs across the board as it competes for chip factory space, marketing, etc.

        If the money was taxed out of circulation it actually does essentially vanish, increasing the value of every remaining dollar if the state budget remains unchanged - its the easiest way to reduce inflation.

        These big corporations with lots of money do affect everyone when they make big stupid decisions - resources get misallocated and costs go up. Money doesn’t exist in a void, the things people do with it have real world effects.

        • OADINC
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          1 year ago

          It’s the best for normal users (price vs performance), not for VR pros or the best experience possible.

          Mandatory: fuck Facebook / Meta

          • @Vash63@lemmy.world
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            31 year ago

            That’s because they’re losing billions selling it. If it cost what it actually took to produce it wouldn’t be the best on the market anymore, they’re trying to bully out players who can’t afford to lose billions for years until they’re in total control.

        • @Croquette@sh.itjust.works
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          31 year ago

          Is it the cheapest? I don’t follow VR much anymore.

          I agree being the best is subjective, but the UX is impeccable.

          Pull out the helmet, setup the guardian and you can play pretty much anywhere.

          • @sugar_in_your_tea@sh.itjust.works
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            41 year ago

            Ok, so it sounds like you put a lot of value on a standalone experience. So something like a Switch or phone for gaming instead of a gaming PC.

            That seems to be the area they win at. They don’t have the best image, refresh rate, or tracking accuracy, but they are easy to get going with, and it’s inexpensive relative to other options.

            • @Croquette@sh.itjust.works
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              11 year ago

              To me, the biggest strength is how small the headset is and the fact that you don’t need to dedicate a room to VR with sensors.

              I put a lot of value on how easy it is to setup. When VR first started, I had a dedicated 7x7 space with a pulley system so that the wires wouldn’t get in the way. My computer had to be near as well.

              If I had a mansion, I would definitely use a better headset, but if we want a better VR adoption, then it needs to be accessible to as many people as possible.

    • Echo Dot
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      31 year ago

      Well he’s missing the point then. He wants to be on the software side of things not the hardware side.

      They need to actually create a decent experience and then make it accessible to everyone. That’s how you make money.

      • @yamanii@lemmy.world
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        1 year ago

        The quest probably has the best experience though, it’s really easy to setup and works both standalone or connected to PC via cable or wifi 6, there really isn’t anything as easy and accessible as it.

  • @jjjalljs@ttrpg.network
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    71 year ago

    I know it’s apples to oranges and what not, but there’s a lot of life changing things you could do for a lot of people with that kind of money.

    As a society the way we allocate resources is stupid.

  • @jkrtn@lemmy.ml
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    41 year ago

    Honestly love to see Meta losing money. Zuck is a parasite on this nation. A cancer.

  • @Hugh_Jeggs@lemm.ee
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    21 year ago

    I thought OP wrote the headline himself but no, PCGamer “journalists” just spend way too much time on Reddit

    • sebinspace
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      41 year ago

      Imma say nah. Competition is good, and this space needs more competition.